Pages: [1] |
1. EVE Online: Apocrypha Issues Thread - in EVE Information Portal [original thread]
Has anyone had issues with the introduction video? The audio is way screwed up. The vid played fine, but the audio consistently lagged, skipped, etc. Anyone know a way around that or be able to download a working version?
- by Paelin Cresting - at 2009.03.12 01:30:00
|
2. Emp - Mining Op Hauler - in Ships and Modules [original thread]
Edited by: Paelin Cresting on 27/07/2008 19:41:54 This was actually supposed to go into the ship setup index. But its always interesting to see what other people come up with in regards to actual setups. Like should or shouldn't you active tan...
- by Paelin Cresting - at 2008.07.27 19:38:00
|
3. Emp - Mining Op Hauler - in Ships and Modules [original thread]
Edited by: Paelin Cresting on 27/07/2008 19:42:13 Edited by: Paelin Cresting on 27/07/2008 19:36:48 Since no one has put one up yet, how bout just a basic setup for the Bustard. Low: 5x Expanded Cargohold II Mid: 2x best named Large Shiel...
- by Paelin Cresting - at 2008.07.27 19:32:00
|
4. Stacking Gang Assist Modules - in Ships and Modules [original thread]
Sry yall tried looking, couldn't find anything about it. Are Gang Assist Modules stackable? For example, putting 3 Laser Optimization Mining Foreman modules on a Vulture,having all of them activated at the same time, and give an increased bonus o...
- by Paelin Cresting - at 2008.07.27 18:44:00
|
5. Silence the Informant Lvl 4 issues - in Missions & Complexes [original thread]
Edited by: Paelin Cresting on 03/03/2008 05:02:20 Thanks for the flame mitigation :D Well, up until then the hybrid approach had worked out nicely. I am usually able to mitigate the dmg by either kiting and aggroing one group at a time. I mai...
- by Paelin Cresting - at 2008.03.03 05:02:00
|
6. Silence the Informant Lvl 4 issues - in Missions & Complexes [original thread]
Typically I can solo Silence the Informant no problem at level 4, until this one came along. But first my Raven's setup so you know where I am coming from: Highs: 6 Arby Cruise Launchers (firing therms) 1 Drone Range Upgrade Mids: 1 m4 XL Shield...
- by Paelin Cresting - at 2008.03.03 04:30:00
|
7. UI menu, item info, and market details upgrade - in Player Features and Ideas Discussion [original thread]
On the information window (what pops up when you press the blue dot or a yellow link in the chat), when you right click on the window of that item or on any item in the modules or variations tab, an option should be available to "View Market Detai...
- by Paelin Cresting - at 2008.02.13 18:55:00
|
8. skill queue - in Player Features and Ideas Discussion [original thread]
Edited by: Paelin Cresting on 13/02/2008 17:01:42 Another idea similar to the queue (its probably already been discussed, but I don't feel like searching through pages upon pages of discussion to find the few posts that mention it) is to: Inc...
- by Paelin Cresting - at 2008.02.13 16:57:00
|
9. Remote Warp Stabilizers - in Player Features and Ideas Discussion [original thread]
I guess the real concern is the rise of the Mobile Warp Disruption Fields with the Heavy Interdictors with infinite warp disruption points. I know in low sec it can only be targetable disruption with scripts and in null sec is where they can just ...
- by Paelin Cresting - at 2008.02.13 15:09:00
|
10. ORE Command Ship - in Player Features and Ideas Discussion [original thread]
It is a good idea yet this could easily be ported to the role of an ordinary BC or Cmd Ship for the bonuses to include not only warfare link modules but mining foreman modules as well. Currently as the skills stand, there is hardly any reason to u...
- by Paelin Cresting - at 2008.02.12 20:55:00
|
11. Remote Warp Stabilizers - in Player Features and Ideas Discussion [original thread]
Since there were so many player-assist modules out there i.e. remote sensor booster, shield transfer, energy transfer, tracking links, etc. I'd figure it's about time to incorporate Remote Warp Stabilizers. It would have to be a high slot item for...
- by Paelin Cresting - at 2008.02.12 20:35:00
|
12. Career Presets - in Skill Discussions [original thread]
Ive been lookin' for this particular subject all over the forums and the main website (maybe still not enough?!), but I have yet to find any information such as Attribute point placement and skill sets for each of the Career sets. Iknow they gener...
- by Paelin Cresting - at 2006.09.12 01:45:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |